I have a RemoteEvent that when it's called, it summons and shoots a fireball. I've wanted to use a ParticleEmitter and I tried to set it to the size 0.5, but it expected a NumberSequence. How do I make it have only that size? Or how do I make a NumberSequence?
This is the script that was supposed to change the size of the particles:
Fire.Size = 0.5

1 comment
Thanks! Worked!