function onTouch(Part)
script.Disabled = true
if Part.Parent:FindFirstChild(“Humanoid”) ~= nil then
soul = Part.Parent.Humanoid
if game.Players:GetPlayerFromCharacter(Part.Parent) ~= nil then
Playa = game.Players:GetPlayerFromCharacter(Part.Parent)
if Playa.PlayerGui:FindFirstChild(“ScreenGui”) ~= nil then
Playa.PlayerGui.ScreenGui:remove()
end
end
end
wait(0.1)
script.Disabled = false
end
script.Parent.Touched:connect(onTouch)
I was trying to do is when a player touches the brick their teleport gui will disappear and when the player dies the teleport gui will pop back up on their screen.

1 comment
You did not change a thing. Please give a good description. What do you mean it was crashing. Is there errors. What script type are you using. Give us all info possible!!