I was wondering if i can created a block and if I touch it it will increase a value on the block and save? I know that it is possible to save values through stats assigned on the local player but is there anyways to assign those values and save it into the part itself?
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Is it possible to have an intvalue on a block and save it with datasave?
1 answer
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Yes, the datastore can save anything. You will have to save the value with DataStoreService when it is clicked/server is closing and then load it when the server starts.
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2 comments
Is this value about how many times a player has touched a block or how many times the block has been touched cumulatively by all players?
Datastore can save a lot. If you're saving a value, that just becomes a part of the datastore table.