local UIS = game:GetService("UserInputService") -- Service used to get the key pressed by a player
UIS.InputBegan:Connect(function(input,gameProcessed)
if input.UserInputType == Enum.UserInputType.Keyboard or input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Gamepad1 or input.UserInputType == Enum.UserInputType.Gamepad2 or input.UserInputType == Enum.UserInputType.Touch then
if input.KeyCode == Enum.KeyCode.E or input.KeyCode == Enum.KeyCode.ButtonX then -- for keyboards and XBOX Controllers
if UIS:GetFocusedTextBox() == nil then
for i,v in pairs(game.Workspace.Stove["Stove1"]:GetChildren()) do
local mag = (v.Parent.Union.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if mag <= 10 then
local stoveLevel = v.Parent.stoveLevel -- A boolValue
game.ReplicatedStorage.StoveCall:FireServer("Stove",StoveLevel.Value)
end
end
end
end
script.Parent.MouseButton1Click:Connect(function()
if UIS:GetFocusedTextBox() == nil then
for i,v in pairs(game.Workspace.Stove["Stove1"]:GetChildren()) do
local mag = (v.Parent.Union.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if mag <= 10 then -- If the magnitude is less than or equal to 10 studs then
local StoveLevel = v.Parent.StoveLevel
game.ReplicatedStorage.StoveCall:FireServer("Stove",StoveLevel.Value)
end
end
end
end)
end
end)
while wait() do
script.Parent.Visible = false
for i,v in pairs(game.Workspace.Stove["Stove1"]:GetChildren()) do
local stove = v.Parent
mag = (stove.Union.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if mag <= 10 then -- If the magnitude is less than or equal to 10 studs then
local WSP = game.Workspace.CurrentCamera:WorldToScreenPoint(lucky.Union.Position)
script.Parent.Visible = true
script.Parent.Position = UDim2.new(0,WSP.X,0,WSP.Y)
script.Parent.TextLabel.Text = "Open 'Stove'"
end
end
end
Okay. This LocalScript is inside StarterGui > Keybind > ImageButton.
if a player gets near the stove a Gui[with WSP] will popup, if you click the 'E' button, it will FireServer a RemoteEvent and a script in ServerScriptService will print the stove level and the player's name.
But I expected that if you click with a computer mouse, it will work the same, but the
script.Parent.MouseButton1Click:Connect(function()
will only work when using emulators(touch). How would I make it so that it will work in computer mouses?

6 comments
Sorry if your eyes hurt about indenting. In Studio it is indented but once I copy&pasted, it didn't indent the code
UIS.InputBegan then if input.UserInputType == Enum.UserInputType.MouseButton1 then
You're actually detecting things after that that are irrelevant to the mouse using KeyCode.
?
I don't understand can you give me a fix?
b a d i n d e n t a t i o n