I have a weapon here and I want to add a skill to the player that speeds up all their attacks.
I heard that AdjustSpeed was a way to either slow down or speed up animations. But it has never worked for me. This is a snippet of the code:
local ANIM = humanoid:LoadAnimation(animationName) ANIM:AdjustSpeed(-1) ANIM:Play()
This is within a function and I pass the animation in as animationName. It all works and the animation runs but AdjustSpeed changes nothing. I thought -1 was supposed to reverse the animation and 0.5 would slow it down but nothing changes. Why?