So basically, this is a script where it shows images, expect, no matter how little the wait time is, there is a flash between each image. is there a way to make this run smoothly?
Board = script.Parent.Decal
while true do
Board.Texture = "http://www.roblox.com/asset/?id=2978993928" --1
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978995056" --2
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978995591" --3
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978996206" --4
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978996772" --5
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978997403" --6
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978998809" --7
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978998804" --8
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979000390" --9
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2978999788" --10
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979000388" --11
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979000891" --12
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979001505" --13
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979002264" --14
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979003803" --15
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979004420" --16
wait()
Board.Texture = "http://www.roblox.com/asset/?id=2979005183" --17
end

1 comment
you should make it locally and use RenderStepped.Wait() which fires every frame render (1/60th of a second).