I was wondering if there is a possibility of animating a Tool's Handle (e.g. a basketball), without having RightGrip getting in the way. When I open Animation Editor, the Right Arm is connected to the Handle. Is there any way of separating them?
I do not have any code, but I was thinking of creating a Motor6D and creating a new part connected to the character in order to animate the handle. Sadly, RightGrip still got in the way.
Please let me know if there is a way.
-LukeGabriel