This is my script to make it so that when you die that you go to the "Bright orange" team. And it works. Unfortunately, I don't want them to be on the orange team when the round restarts. I want them to be on the blue and then the script should start. What ways I guess are there to fix this?
game.Players.PlayerAdded:connect(function(p)
p.CharacterAdded:connect(function(c)
c:WaitForChild("Humanoid").Died:connect(function()
p.TeamColor = BrickColor.new("Bright orange")
end)
end)
end)
Thank you. (Not a request)

1 comment
Cool it worked :)