Why doesn't this script work? I tried to make it so when the player has touched the brick, if they're configured for R15 then their scale is slightly increased. Any help is greatly appreciated!
✓ ANSWER ACCEPTED
How do I make it onTouch, size change?
1 answer
✓ Accepted answer
If all you want is their size to change on touch then do something like this.
script.Parent.Touched:Connect(function(part)
local human = part.Parent:FindFirstChild("Humanoid")
if human ~= nil then
local sizeChange = 1.12
human.BodyHeightScale.Value = sizeChange
human.BodyWidthScale.Value = sizeChange
human.BodyDepthScale.Value = sizeChange
human.HeadScale.Value = sizeChange
end
end)
It looked like you were trying to wait for the player to load after the player has already touched the brick as well as change the team they are on? Not sure what the overall goal is for your scenario, but for size change on a brick touch, you would do something like the above.
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