Hi all.
I'm trying to make a game where cars will drive along a road and the player must run between them without getting hit.
To do this, I have 2 types of car parts in server storage. One scripted to move right and one to move left.
A script stored within ServerScriptService is used to clone these cars then make the copy a child of a part beside the road to act as a spawn point.
My issue is I have added an additional road, a duplicate of the road model I already have including the spawn blocks. However, the cars only spawn on the original road, not the duplicated one as well. I was wondering how I would go about doing this to have the cars appear at all spawn points. Would I need additional models or cars?
For Clarification. I made the cars spawn on the bottom road but I also want them to spawn on the road above at the same time. I assumed duplicating the road model would work as the path to it would be the same. What should I do instead?

2 comments
The links are 404
If you want them to spawn on the other road then set their position (CFrame) to correspond to the other positions.