I'm making a game where you explore multiple destinations, that will be constantly added on. Since there will be so much maps, I decided that using packages and LoadAssets would be more efficient and make me be able to upload as much maps as I want, with a small problem of it being hard to organize. Is this better than just storing it in ServerStorage? Will there be safety problems or anything?
COMMUNITY QUESTION
Is LoadAssets viable for storing and loading maps?
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