So guys , im back and with another question , how do a tool to rotate a part constantly (that its on the tool) until tool is unequipped? , i dont know if this helps you but the part i want to move is unanchored and welded , so here is the script.
script.Parent.Activated:Connect(function()
script.Parent.BRMM:Play()
local animation = script.Parent.Parent.Humanoid:LoadAnimation(script.Attack)
animation:Play()
script.Parent.Tape.Transparency = 1
script.Parent.STape.Transparency = 1
local Steel = script.Parent.Steel.Orientation.X
Steel +1 until script.Parent.Unequipped
wait (3.5)
script.Parent.Tape.Transparency = 0
script.Parent.STape.Transparency = 0
end)
script.Parent.Unequipped:Connect(function()
script.Parent.BRMM:Stop()
end)
sorry to bother! thanks for reading

2 comments
What are you trying to do exactly? As there are probably better ways to do this.
when the tool is activated (click when the tool is equipped) then a part that is inside of the tool rotates until the tool is unequiped