I need to program something to change the, what is presumed to be altered with the Ambience property of Lighting, to a Black/White setting. How would I go about creating a said ambience with a somewhat resemblance of a Security Camera? I've look all over Youtube, asked others, they seem to be clueless, or rigged to mimic by setting Part colours or wearing black clothing. Is there any Link someone could lead me to the right path for Scripting this?
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How would I go about creating a Black/White ambience? [ANSWERED]
1 answer
✓ Accepted answer
The way you can do that if making a negative value on a local color correction effect. The script Below is an local script:
Lighting = game:GetService("Lighting")
local MonochromaticInstance = Instance.new("ColorCorrectionEffect")
MonochromaticInstance.Parent = Lighting
MonochromaticInstance.Saturation = -1
-- This should give you Black and white effect.
2 comments
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Haha, nice try. I will accept this though, cause why not
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e.e i knew that before but this question was still without an awnser sooo ;P. Also le guys from scipting helpers ask for you to awnser your own question if you have found the solution :V.
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5 comments
Put a ColorCorrectionEffect in Lighting and play with the saturation.
Oh WOW! Thanks! I was wondering too! In addition, how could you increase the detail? For instance, have any Light being directed towards the Camera glare intensely, kind of like a Video Game menu, if you've ever seen that?
Well the only effect I know is SunRaysEffect but it only adds the glare when looking at the sun... not sure about lights.
Damn, I've had this question in my mind, forever.... I attempted something like this but never found anything either
Oof, that would be cool, anyway it works, thanks Rheines!