I am working on a follow script in my class and I cannot seem to get this Following script to work.

local larm = script.Parent:FindFirstChild("Left Arm")
local rarm = script.Parent:FindFirstChild("Right Arm")

function findNearestTorso(pos)
    local list = game.Workspace:children()
    local torso = nil
    local dist = 45
    local temp = nil
    local human = nil
    local temp2 = nil
    for x = 1, #list do
        temp2 = list[x]
        if (temp2.className == "Model") and (temp2 ~= script.Parent) then
            temp = temp2:findFirstChild("HumanoidRootPart")
            human = temp2:findFirstChild("Humanoid")
            if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
                if (temp.Position - pos).magnitude < dist then
                    torso = temp
                    dist = (temp.Position - pos).magnitude
                end
            end
        end
    end
    return torso
end




while true do
    wait(1)
    local target = findNearestTorso(script.Parent.HumanoidRootPart.Position)
    if target ~= nil then
        script.Parent.Model:MoveTo(target.Position, target)
    end
end

This Script is for a R6 named Dummy with a model class that everything is placed in.

4 comments

0

nice deprecated code on line 4

0

5*

0

At line 5 try using game.Workspace:GetChildren(), not game.Workspace:children() lol

0

I tried this but it did not fix it