local hit = game.Workspace.TouchPart.Touched:connect(function(hit)
end)
local Item = hit.Pets:GetChildren():GetChildren().NumberChanged
function CreateEvent(text, color)
game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {
Text = "[SERVER] "..text;
Color = color;
Font = Enum.Font.Fantasy;
FontSize = Enum.FontSize.Size36;
})
end
if hit then
CreateEvent(hit.Name.."Got a "..Item, Color3.new(126/255, 225/255, 240/255))
end
basically i want it to chat when somebody collects an item and local Item = hit.Pets:GetChildren():GetChildren().NumberChanged is supposed to see what changed for it to chat.

3 comments
You cannot use :GetChildren() on a Table, use :GetDescendants() instead of :GetChildren():GetChildren()
ok
use :GetDescendants() instead of :GetChildren() for tables.