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✓ ANSWER ACCEPTED

[Solved] How do you remove all velocity from a part?

So in my game you are a ball that rolls about, when pressing 'P' it re-spawns your ball but the problem i'm having is the velocity is carrying over, how do i remove all velocity?

Any help is appreciated!

1 answer

✓ Accepted answer

Set the part's velocity to 0.

PART.Velocity = Vector3.new(0,0,0)

If you want it to stop rolling then

PART.RotVelocity = Vector3.new(0,0,0)

1 comment

0

That was the problem, Rotation velocity, Never thought of that thank you!

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