Today I was making a script to move the Player onto a spawn plate. However, when I changed the position of the HumanoidRootPart, the character stayed where it spawned!
Here is part of the script:
char.HumanoidRootPart.Position = Vector3.new(coordinates)
Some time ago this still worked and the Character was were the HumanoidRootPart was.
I am using R6 for this project.
Thanks!

2 comments
try adding Players.PlayerAdded:connect(function) or something. Im just a beginner so idk if this can help
not really