script.Parent.OnServerEvent:Connect(function(Block, Target, plr)
local TargetPostion = Target.Position
local RSBlock = game.ReplicatedStorage:FindFirstChild(Block)
if plr.Blocks[Block].Value < 1 then
print("You Don't Have That Block")
else
local RBlock = RSBlock:Clone()
RBlock.Parent = game.Workspace
if Target.Name == "BuildingFrame" then
local ActualPosition = Target:GetPosition()
RBlock.Position = Vector3.new(ActualPosition)
end
end
end)
So I Tried To Do Mouse.Target:GetPosition() Or Mouse.Target.Position, But None Of it Works! Please Help

3 comments
please throw in your script. because we can't help you if you don't put your script. Thanks. In the meat
aight
done