I ran a GetFullName on them, and they seem to be in Roblox's GUI
Here's the full dump if your curious
Also, I looked for one of them via CoreGui and they look to be ModuleScripts
CoreGui.RobloxGui.Modules.Settings.Pages.ShareGame.Analytics.InviteToGameAnalytics.spec
CoreGui.RobloxGui.Modules.Settings.Actions.GetRecentlyPlayedGames.spec
CoreGui.RobloxGui.Modules.Settings.Actions.SetRecentlyPlayedGames.spec
CoreGui.RobloxGui.Modules.Settings.Actions.SetRecentlyPlayedGamesFetching.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.ScriptsData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.MicroProfiler.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.MainView.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.LogData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.DevConsoleReducer.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.DataStoresData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.ActionBindingsData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.MemoryData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.ServerJobsData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.NetworkData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.ServerStatsData.spec
CoreGui.RobloxGui.Modules.DevConsole.Reducers.DevConsoleDisplayOptions.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.UtilAndTab.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ServerStats.ServerStatsChart.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ServerStats.MainViewServerStats.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ServerJobs.ServerJobsChart.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ServerJobs.MainViewServerJobs.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.SearchBar.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ScrollingTextBox.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Scripts.ServerScripts.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Scripts.MainViewScripts.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Scripts.ServerScriptsEntry.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.ServerNetwork.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.NetworkView.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.NetworkChart.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.MainViewNetwork.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.ClientNetwork.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.NetworkSummary.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Network.NetworkChartEntry.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.MicroProfiler.MainViewMicroProfiler.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.MicroProfiler.ServerProfilerInterface.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Memory.ServerMemory.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Memory.MemoryView.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Memory.MainViewMemory.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Memory.MemoryViewEntry.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Memory.ClientMemory.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.ServerLog.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.MainViewLog.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.LogOutput.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.LogData.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.DevConsoleCommandLine.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.Log.ClientLog.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.LiveUpdateElement.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.DropDown.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.DevConsoleWindow.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.DevConsoleTopBar.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.DataStores.MainViewDataStores.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.DataStores.DataStoresChart.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.TabRowButton.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.CheckBoxDropDown.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.CheckBox.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ActionBindings.MainViewActionBindings.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ActionBindings.ActionBindingsChart.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.ClientServerButton.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.FullScreenDropDownButton.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.TabRowContainer.spec
CoreGui.RobloxGui.Modules.DevConsole.Components.CheckBoxContainer.spec
CoreGui.RobloxGui.Modules.DevConsole.CircularBuffer.spec
I also looked through the source of the "InviteToGameAnalystics.spec" module. Here's it's source. There is a lot of unknown variables though
return function()
local CorePackages = game:GetService("CorePackages")
local InviteToGameAnalytics = require(script.Parent.InviteToGameAnalytics)
local Signal = require(CorePackages.AppTempCommon.Common.Signal)
local function createMockEventStream()
local eventStream = {
onSetRBXEventStream = Signal.new(),
}
function eventStream:setRBXEventStream(...)
self.onSetRBXEventStream:fire(...)
end
return eventStream
end
local function createMockDiag()
local diag = {
onReportCounter = Signal.new(),
}
function diag:reportCounter(...)
self.onReportCounter:fire(...)
end
return diag
end
describe("new", function()
it("SHOULD return an object", function()
local analytics = InviteToGameAnalytics.new()
expect(analytics).to.be.ok()
end)
end)
describe("withEventStream", function()
it("SHOULD return the original object", function()
local analytics = InviteToGameAnalytics.new():withEventStream()
expect(analytics).to.be.ok()
end)
end)
describe("withDiag", function()
it("SHOULD return the original object", function()
local analytics = InviteToGameAnalytics.new():withDiag()
expect(analytics).to.be.ok()
end)
end)
describe("withButtonName", function()
it("SHOULD return the original object", function()
local analytics = InviteToGameAnalytics.new():withEventStream()
expect(analytics).to.be.ok()
end)
end)
describe("_getEventStream", function()
it("SHOULD return the event stream when injected", function()
local eventStreamMock = {}
local analytics = InviteToGameAnalytics.new():withEventStream(eventStreamMock)
expect(analytics).to.be.ok()
expect(analytics:_getEventStream()).to.equal(eventStreamMock)
end)
it("SHOULD throw if not provided an EventStream", function()
local analytics = InviteToGameAnalytics.new()
expect(analytics).to.be.ok()
expect(function()
analytics:_getEventStream()
end).to.throw()
end)
end)
describe("_getButtonName", function()
it("SHOULD return the context when injected", function()
local buttonMock = "testing"
local analytics = InviteToGameAnalytics.new():withButtonName(buttonMock)
expect(analytics).to.be.ok()
expect(analytics:_getButtonName()).to.equal(buttonMock)
end)
it("SHOULD throw if not provided a Context", function()
local analytics = InviteToGameAnalytics.new()
expect(analytics).to.be.ok()
expect(function()
analytics:_getButtonName()
end).to.throw()
end)
end)
describe("inputShareGameEntryPoint", function()
it("SHOULD fire `EventName.EntryPoint` event", function()
local mockButtonName = "testing123"
local mockEventStream = createMockEventStream()
local lastEventContext = nil
local lastEventName = nil
mockEventStream.onSetRBXEventStream:connect(function(_, eventName, additionalArgs)
lastEventContext = additionalArgs.btn
lastEventName = eventName
end)
local analytics = InviteToGameAnalytics.new()
:withButtonName(mockButtonName)
:withEventStream(mockEventStream)
:withDiag(createMockDiag())
analytics:inputShareGameEntryPoint()
expect(lastEventContext).to.equal(mockButtonName)
expect(lastEventName).to.equal(InviteToGameAnalytics.EventName.EntryPoint)
end)
end)
describe("onActivatedInviteSent", function()
it("SHOULD fire `EventName.InviteSent` event", function()
local mockButtonName = "testing123"
local mockEventStream = createMockEventStream()
local lastEventContext = nil
local lastEventName = nil
mockEventStream.onSetRBXEventStream:connect(function(_, eventName, additionalArgs)
lastEventContext = additionalArgs.btn
lastEventName = eventName
end)
local analytics = InviteToGameAnalytics.new()
:withButtonName(mockButtonName)
:withEventStream(mockEventStream)
:withDiag(createMockDiag())
analytics:onActivatedInviteSent("senderId", "conversationId", {})
expect(lastEventContext).to.equal(mockButtonName)
expect(lastEventName).to.equal(InviteToGameAnalytics.EventName.InviteSent)
end)
it("SHOULD fire a diag counter", function()
local mockDiag = createMockDiag()
local diagSum = 0
mockDiag.onReportCounter:connect(function()
diagSum = diagSum + 1
end)
local analytics = InviteToGameAnalytics.new()
:withButtonName(InviteToGameAnalytics.ButtonName.SettingsHub)
:withEventStream(createMockEventStream())
:withDiag(mockDiag)
analytics:onActivatedInviteSent("senderId", "conversationId", {"recipientId"})
expect(diagSum).to.equal(1)
end)
end)
end
1 comment
I have tried this myself and also searched Google but nothing came up on Google either, I am guessing and going to say that .spec means specification?