I have a block game, where there are lots of blocks and players can place even more. The game is already laggy, since its so many blocks, but players can put even more blocks, which will make the game very laggy. I want to use an anti-lag script, but they all look like viruses. I was wondering if someone has an anti-lag script they use and have tested?

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Is the map too small to use StreamingEnabled? Also why does it even need 10,000 parts anyway? And yes, the roblox library anti-lags are notorious for adding lag or viruses