Hello, this is a repost of my previous question as I didn't get enough information for an actual answer. I would like to know if it's possible to play an animation constructed through a KeyframeSequence structure? (no Links please)

6 comments

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Yes links https://developer.roblox.com/api-reference/class/KeyframeSequence also why specifically do you need these ?

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I am implementing animations and the Animator that made them had done so, I cannot just recreate them, there are a lot. The links provide no answers

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Someone who gets it!

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I figured it out on my own, I feel quite dull on the logic behind it, but it works fine, I remembered that KeyframeSequences are what AnimationsTracks are built from, which is quite sad that I so stupidly forgot the obvious logic. I had to upload it and get it's compiled Asset ID, ran it through a Track and it worked.

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Answer your own question and i'll accept it ;)

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I won't do that:)