Hello, I'm currently working with setting up animations for a friend of mine. Though I ran into a kerfuffle when I realized the Animator had used KeyframeSquences to create the animations.
This is the first I've ever known of these Objects, and am quite annoyed with myself for not knowing how these work, and what they are, and am afraid to say something that may be completely obvious. So please go easy on me if so.
I've worked with AnimationTracks, as those are the commonly used Objects to load and play the animations. I'm aware of the :LoadAnimation() method of Humanoid. Though I was wondering if this would work with KeyframeSequences? If not, how would I play them?

2 comments
dont
There's information here regarding functions and events you can use with Keyframe Sequences: https://developer.roblox.com/api-reference/class/KeyframeSequence