Hey guys, I am trying to let players be able to zoom out and be able to zoom through walls in my game. I remember the tracking camera being able to let players do this, so i've made a script that I thought would work, but it sadly does not let players be able to do this.
Script:
while true do
wait()
local c = workspace:GetChildren()
for i=1, #c do
if c[i].className == "Camera" then
c[i].CameraType = "Track"
end
end
end
Help is appreciated!

2 comments
use CharacterAdded:Wait()
What about Transparency? Duh?