player = script.Parent.Parent.Parent
mouse = player:GetMouse()
invBox = game.StarterGui.ScreenGui.Frame
local open = false
function inv(key)
key = key:lower()
if key == "p" then
if open then
player.PlayerGui.ScreenGui.Frame.Visible = false -- You can change "Frame" or "ScreenGui" to your Gui's name(s)
open = true
open = false
return
end
if not open then
player.PlayerGui.ScreenGui.Frame.Visible = true -- You can change "Frame" or "ScreenGui" to your Gui's name(s)
open = true
end
end
end
mouse.KeyDown:connect(inv)
If I were to put the script into PlayerScripts then it would work just fine
if I make player = script.Parent.Parent
