I am Seisimotic and I was making a intro, just for fun, and while I was making it and testing the intro out, I realized that one of the TextLabels aren't subtracting its Transparency to be visible.
NOTE: I'm not a "God" at scripting gui's so, you may have to show me the code.
--CODE--
local click_sound = script.Parent.Parent.Parent:WaitForChild("click_sound")
script.Parent.MouseButton1Click:Connect(function()
click_sound:Play()
script.Parent.Visible = false
script.Parent.Parent.skipintroButton.Visible = false
script.Parent.Parent.TextLabel.Visible = false
script.Parent.Parent.loadedLabel.Visible = false
wait(2)
while wait() do
script.Parent.Parent.title.TextTransparency = script.Parent.Parent.title.TextTransparency - 0.01
script.Parent.Parent.title.TextStrokeTransparency = script.Parent.Parent.title.TextStrokeTransparency - 0.01
end
wait(2)
while wait() do
script.Parent.Parent.author.TextTransparency = script.Parent.Parent.author.TextTransparency - 0.01 -- this is where it cant be subtracted.
script.Parent.Parent.author.TextStrokeTransparency = script.Parent.Parent.author.TextStrokeTransparency - 0.01
end
end)
