How do I make a gui not be messed up and misplaced when played on another device?
COMMUNITY QUESTION
How to make a gui not be messed up and misplaced when played on another device?
1 answer
I know, I know. I HATE it too. The only way to make it not messed up is to use scale. on ~~~~~~~~~~~~~~~~~
UDim2.new(xscale, xoffset, yscale, yoffset)
. you have to `position `AND `size` with `scale`. Drives me crazy. My `guis` fit on phone but not computer, and if I `scale` on computer too small it makes it WAY to small on phone. But there is an escape. For example, you can use `UILayouts` (research these). `GridUILayouts`, `UITableLayouts`, `UIListLayouts`, `UIPadding`, etc. it might be a bad method to use them for `positioning`, but it is the only way to `position` everything sometimes. Try them out, and they might work. Like i said, bad method, but if you REALLY have problems, you can just use a ton of them and make them collaborate with eachother to `position` your stuff properly.
I hope this helps, DominusINfinitus
1 comment
0
this is not code, but can be helpful
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
Code?