How can I make a script that when you click on a player with your mouse within a certain range (optional) code is executed? It's pretty self forward, but I still don't know how to do it. Please at least give me SOME, brief explanation or just do the script for me, which will be greatly appreciated.
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How to make code execute on player click?
1 answer
✓ Accepted answer
Local Script
local player = game.Players.LocalPlayer
local part = workspace.Part
game:GetService("UserInputService").InputBegan:Connect(function(input, event)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
local distance = (player.Character.HumanoidRootPart.Position - part.Position).magnitude
if distance < 50 then
print("InRange")
end
end
end)
Using the UIS (UserInputService) we can determine if the player clicks the mouse using the UserInputType.MouseButton1.
Next, to determine the distance from a part (mine is defined above as workspace.Part), we use .magnitude on the position between the player's HumanoidRootPart (PrimaryPart) and the part.
Finally, if the distance is below a certain number (in this case, 50), then the event will fire.
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