Code:
local plr = game.Players.LocalPlayer
local uis = game:GetService("UserInputService")
local db = false
local trackerdb = false
wait(4)
local RE = script.Parent.Diref
uis.InputBegan:Connect(function(input, IsTyping)
if IsTyping then return end
if input.KeyCode == Enum.KeyCode.G then
if db == true then return end
db = true
local tracker = Instance.new("IntValue")
tracker.Parent = script
tracker.Value = 0
if tracker.Value == 0 then
tracker.Value = 1
else
tracker.Value = 0
end
if plr.Data.Makiko.Value >= 40 and plr.Data.LeftMaina.Value >= 20 then
RE:FireServer(tracker)
end
if tracker.Value == 1 then
while true do
if trackerdb == true then return end
trackerdb = true
if plr.Data.LeftMaina.Value >= 20 then
plr.Data.LeftMaina.Value = plr.Data.LeftMaina.Value - 20
end
wait(2)
trackerdb = false
end
end
end
end)
In this local script, I tried to fire the value of tracker in a remove event, but when I tried to get the value of tracker in the real script, it says tracker is nil

2 comments
try printing it in the local script to see if the prob is from there
it wasnt sadly