I'm trying to get an animation when you enter in or out a door, maybe it could be white. Just think of MeepCity, for example. I just wanna know how to do that. Like what type of script it is or what script it says. This is optonal, you dont have to help me. THanks!
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How do I make an animation when you enter a door like MeepCity?
1 answer
✓ Accepted answer
Local Script Example
local player = game.Players.LocalPlayer
repeat wait() until player.Character ~= nil and workspace:FindFirstChild(player.Name) ~= nil
local character = player.Character
local humanoid = character:WaitForChild("Humanoid")
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://0" -- Animation Id
local animTrack = humanoid:LoadAnimation(animation)
animTrack.Looped = true -- Optional, makes animation continue playing until Stopped
local debounce = true
workspace.Door.Touched:Connect(function(hit)
if debounce == false then return end
debounce = false
animTrack:Play()
wait(2) -- Default Time for Animations
animTrack:Stop()
debounce = true
end)
Server Script Example
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://0"
local debounce = true
workspace.Door.Touched:Connect(function(hit)
if debounce == false then return end
debounce = false
local humanoid = hit.Parent:WaitForChild("Humanoid")
local animTrack = humanoid:LoadAnimation(animation)
animTrack.Looped = true
animTrack:Play()
wait(2)
animTrack:Stop()
debounce = true
end)
These just take a .Touched() Event and then activate when touching the workspace.Door
Animations must be made by the owner of the game for them to work, so you cannot use ones from the library or other players unless they were made by ROBLOX
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2 comments
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Why are you playing that ODer infeste game anyways