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How do I do a server to server event or is it even possible?

I'm working on a game and attempting remote events. What i need it to do is after a given time (I can do that part) it fires a remote event from a server script and into another server script. However, I tried to do that and it ended up with "Server events can only be fired by a client". Any help?

2 comments

0

Thank You!!!!!

1 answer

✓ Accepted answer

BindableEvent

I am assuming you know how remotes work. They're for client <-> server communication.

Bindables are for communication on the same machine. That is, server - server and client - client.

So you could just use the Event event of BindableEvents

BindableEvent.Event:Connect(function(...)
    ...
end)

And whenever you need to fire your event

BindableEvent:Fire(...)

1 comment

0

gj

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