Hello! So I am using a rotate block script, and when I click to rotate it unanchored, it works perfectly, but then once I anchor it the script completely breaks and I do not even know why this happens and I was wondering if its a problem with the script. If you could just take a quick look at the script, and see if there is something wrong that would be amazing appreciated!
script.Parent.ClickDetector.MouseClick:connect(function()
print("Rotating")
script.Parent.RotVelocity = Vector3.new(0, script.Parent.RotVelocity.y + 2, 0) --Change this to your desired velocity.
end)

2 comments
use rotation not rot velocity
“The part only rotates if it is not anchored.” : https://developer.roblox.com/api-reference/property/BasePart/RotVelocity