I want to get every non-collideable objects in workspace. However, It won't work because CanCollide is not a property of Model. How do I fix this problem?
local ignore = {}
local Collision = game.Workspace:GetDescendants()
for index, Collision in pairs(Collision) do
if Collision.CanCollide == false then
table.insert(ignore, Collision)
end
end

1 comment
check if Collision is a BasePart first before doing it