I've tried stocking many values that i could read one by one into a StringValue. It didnt work so i don't know how to do it. Here's what i've tried :
-- The script that creates the value
local value = Instance.new("StringValue", game.Workspace)
value.Name = "TestValue"
value.Value = {"value1", "value2", "value3"}
-- A different script that is supposed to read the values
local value = game.Workspace.TestValue
for i=1,3 do
print(value.Value[i])
end
