I want the player torso to rotate to a target part with welding
char.UpperTorso.Waist.C1 = char.UpperTorso.Waist.C1 *CFrame.Angles(target.Position,0,0)
I want the player torso to rotate to a target part with welding
char.UpperTorso.Waist.C1 = char.UpperTorso.Waist.C1 *CFrame.Angles(target.Position,0,0)
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