Tool grip affects how the animation of the tool will work. If the tool grip i set isn't exactly the same as how it looks on the dummy then the animation will be off. I'm not sure how i can make it so that the R15 rig dummy can be shown holding the actual tool with the proper tool grip before i start animating so it's more accurate.

6 comments

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Use a weld constraint on the handle and the dummy's hand

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That didn't do anything. Also i'm looking for a way to make the grip show while in studio, not just when the game is running.

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There’s this neat little plugin that easily lets you preview and set a tool’s grip on a character. It’s a bit old but it still works for me! : https://www.roblox.com/library/174577307/Tool-Grip-Editor-Plugin

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I have that, what i'm trying to say is how can i make a custom dummy that shows the hand sticking out and has it grip the tool at a certain angle

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When you activate the plugin it inserts a person, try and copy it and paste it into workspace.

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I need the dummy to be the default roblox package.