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Why does an object teleport back?

Asked by 12 days ago

im making a game where theres rising lava and i try to have it so that the lava resets whenever a player dies. i successfully did that, but just for a split second and then it teleports back to the spot it was before i died. why does this happen and is there a way to fix it?

the script i used to do this is a local script and is in StarterPLayer and then StarterCharacterScripts. this is the code:game.Players.LocalPlayer.Character:WaitForChild('Humanoid').Died:connect(function() game.Workspace.Lava.Position = Vector3.new(10.72,0.5,-50.93) end)

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Do you have another script that makes the lava rise? A loop in the other script could possibly be moving the lava back when you try to set its position. Denny9876 1217 — 11d

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