SCP106HumanoidRootPart.CFrame=SCP106HumanoidRootPart.CFrame*CFrame.new(0, -5.5, 0);||if TargetCharacter and TargetHumanoid and TargetHumanoid.Health>0 and TargetTorso then
SCP106HumanoidRootPart.CFrame=CFrame.new(TargetTorso.CFrame.X,TargetTorso.CFrame.Y-5.5,TargetTorso.CFrame.Z);

Spawn(function()
while Wait(0.06) do
if SCP106MainScript and SCP106 and SCP106Humanoid and SCP106Humanoid.Health~=0 and SCP106HumanoidRootPart and SCP106Torso and SCP106HumanoidRootPart:FindFirstChild("Part") then
SCP106HumanoidRootPart["Part"].BillboardGui.TextLabel.Rotation=0;
Wait(0.06)
SCP106HumanoidRootPart["Part"].BillboardGui.TextLabel.Rotation=-0