local ZombieCount = game.ReplicatedStorage.GameInformation["ZombieCountMultiplier"].Value
local Zombie = game.Workspace["Zombie"]
Zombie.Parent = game.ReplicatedFirst
function PutIntoPlacer()
for Z = 100, ZombieCount do
local SpawnPointX = math.random(0, 100)
local SpawnPointZ = math.random(0, 100)
local ClonedZom = Zombie:Clone()
ClonedZom:MoveTo(Vector3.new(SpawnPointX, 100, SpawnPointZ))
ClonedZom.parent = game.Workspace
wait()
print(ClonedZom.HumanoidRootPart.Position)
end
print(ZombieCount.. " Zombies Placed")
end
wait(10)
PutIntoPlacer()
Thanks

1 comment
Thanks! My script works now. There were also a few other issues, but I fixed those.