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✓ ANSWER ACCEPTED

How do you increase the leaderboard?

I have made a leaderboard, but I don't know how to increase it. I want to make it so when you collide with a part, it destroys the part and gives you the value this is my code so far: script in serverscriptservice

local function onPlayerJoin(player)
	local leaderstats = Instance.new("Folder")
	leaderstats.Name = "leaderstats"
	leaderstats.Parent = player
 

	local gold = Instance.new("IntValue")
	gold.Name = "Gold"
	gold.Value = 0
	gold.Parent = leaderstats
	
end
 
game.Players.PlayerAdded:Connect(onPlayerJoin)

script inside of part:

script.parent.Touched:connect(function(Player)
	    script.parent:destroy() 
	    Player.leaderstats.Gold.Value = Player.leaderstats.Gold.Value + 1
	end)

when I run it, it says leaderstats is not a valid member of Part What do I do?

1 answer

✓ Accepted answer

Ok, first of all, the parameter for the Touched event is the object that hit it, not the player you'd have to check if the thing that touched it has a humanoid, and if it does, then it's either an npc or a player's character. Now, you have to check if it's an actual player, so you use Players:GetPlayerFromCharacter() to get the actual player.

local reward = 20

script.Parent.Touched:Connect(function(hitObject)
	local humanoid = hitObject.Parent:FindFirstChild("Humanoid")
	if humanoid then
		local player = game.Players:GetPlayerFromCharacter(hitObject.Parent)
		if player then
			if player:FindFirstChild("leaderstats") then
				player.leaderstats.Gold.Value = player.leaderstats.Gold.Value + reward
			end
		end
	end
	script.Parent:Destroy()
end)

Also, :connect, and :destroy() are deprecated

6 comments

0

put the link into ().

0

remove is deprecated, destroy is not. :Destroy() is the correct usage.

0

Thank you!

0

@blockmask, you have a typo on line 3, it should be script.Parent, not script.parent

0

Oh, right

0

Fixed, thank you guys

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