I'm trying to find a French curve of the intersection of two cylinders because I need accurate positioning. This is what I'm using (it's a French curve). How would you find the French curve created there? (math.deg probably won't work, I tried it)

4 comments

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:GetTouchingParts() maybe??

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im not even sure if thats what its spelled like xd

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Even with collisions off, it should work with the Touched event. But if both parts are anchored, of course it won't work.

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both parts are not anchored