I'm trying to find a French curve of the intersection of two cylinders because I need accurate positioning. This is what I'm using (it's a French curve). How would you find the French curve created there? (math.deg probably won't work, I tried it)
COMMUNITY QUESTION
How do you find the measure of a French curve (if you can)?
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:GetTouchingParts() maybe??
im not even sure if thats what its spelled like xd
Even with collisions off, it should work with the Touched event. But if both parts are anchored, of course it won't work.
both parts are not anchored