I got a gravity coil from the tool box but when I tested it it didn't work. Can someone tell me what to fix on the script.
-------- OMG HAX
r = game:service("RunService")
Tool = script.Parent
local equalizingForce = 236 / 1.2 -- amount of force required to levitate a mass
local gravity = .999999999999 -- things float at > 1
local ghostEffect = nil
local massCon1 = nil
local massCon2 = nil
function recursiveGetLift(node)
local m = 0
local c = node:GetChildren()
for i=1,#c do
if c[i].className == "Part" then
if c[i].Name == "Handle" then
m = m + (c[i]:GetMass() * equalizingForce * 1) -- hack that makes hats weightless, so different hats don't change your jump height
else
m = m + (c[i]:GetMass() * equalizingForce * gravity)
end
end
m = m + recursiveGetLift(c[i])
end
return m
end
function onMassChanged(child, char)
print("Mass changed:" .. child.Name .. " " .. char.Name)
if (ghostEffect ~= nil) then
ghostEffect.force = Vector3.new(0, recursiveGetLift(char) ,0)
end
end
function UpdateGhostState(isUnequipping)
if isUnequipping == true then
ghostEffect:Remove()
ghostEffect = nil
massCon1:disconnect()
massCon2:disconnect()
else
if ghostEffect == nil then
local char = Tool.Parent
if char == nil then return end
ghostEffect = Instance.new("BodyForce")
ghostEffect.Name = "GravityCoilEffect"
ghostEffect.force = Vector3.new(0, recursiveGetLift(char) ,0)
ghostEffect.Parent = char.Head
ghostChar = char
massCon1 = char.ChildAdded:connect(function(child) onMassChanged(child, char) end)
massCon2 = char.ChildRemoved:connect(function(child) onMassChanged(child, char) end)
end
end
end
function onEquipped()
Tool.Handle.CoilSound:Play()
UpdateGhostState(false)
end
function onUnequipped()
UpdateGhostState(true)
end
script.Parent.Equipped:connect(onEquipped)
script.Parent.Unequipped:connect(onUnequipped)

5 comments
remove the false on line 69? maybe
^ That's not the problem; as shown in his script, it's used to enable/disable the "ghost state".
Make your own tools.. Ask the tool's creator to where you need to put the tool. Maybe it's old and some functions are deprecated. And what the Hell is that ,,OMG HAX'' in line 1?? ????
:D
IDK the creator put "OMG HAX" there