When I attempt to change game.Lighting.Fogcolor with a script the color3 values change to 65025.
Like if were to do this:
game.Lighting.FogColor = Color3.new(255, 0, 255)
The color 3 will change to 65025, 0, 65025 and create an extremely intense fog the same color as intended (in this case magenta).
I'm not sure if this is a bug as it only recently started happening in my game. It would be great if anyone knows how to fix this. Thanks in advance.

10 comments
65025?? That's a little bit too much, don't you think?
thats the issue, im only trying to set it to 255.
Lol, I see
Use game.Lighting.FogColor = Color3.new(1, 0, 1) that worked.. I don't know what causes that
1, 0, 1 sets it to 255, 0, 255. this is weird
Is this solved your issue?
not exactly if i want colors like (123, 45, 67)
also, (50, 50, 50) sets it to (12750, 12750, 12750)
Just give me the numbers what you want
Please accept my answer if works