Like, if you kill yourself in anyway, shape or form, on ROBLOX, it will play a sound and in the leaderboards say "You committed suicide." In other words, I want an Announcer script that mimicks HALO to the highest point. Double kills, flag captures, and alike. And if you pick up an enemies flag, you will hear the announcer say "Flag taken!" and the oppisote team will hear "Flag stolen!" But, if the name of the flag object is "Oddball" or the other gametypes on HALO 4, it will play a different sound effect according to what the object's name is. I understand that this is not a request site, and such, but I have tried to make a script that is a local script that is in the workspace. So here it is:

function()
	CommittsSuicide()
	if player.Health = 0
		and enemy player = nil --I'm trying to say that there was no enemy player
		then instance.new.Sound
		Sound.name = "Suicide"
		Sound.ID = ">>Sound is being uploaded<<"
	end
end

if game.Workspace.Players CommittsSuicide()
then
execute function CommittsSuicide() --I'm trying to say here, that if it detects you dying, and you killed yourself, it runs the function above^
end
end




--if anyone wants, you can try to rewrite this so it will work,
--and possibly write the rest of the script for me.