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COMMUNITY QUESTION

hoi guys can help me round orientation?

like basically round the general direction the characters facing into 8 faces. I do not have any attempts on this and added this remark so that u cant just comment and ask whether i have any attempts.

2 comments

0

wow a clean comment line(as of 2/4/2019 UTC 2:13). This just goes to show how many ppl will ask u whether any attempts were made before even considering helping u

0

just saying, the lack of description was probably discouraging them

1 answer

after noticing nobody wanted to answer me i did it myself;

place in LocalScript in StarterPack:

while true do
	wait(.1)
	print(math.floor(game.Players.LocalPlayer.Character.HumanoidRootPart.Orientation.Y / 45 + .5) * 45)
end

3 comments

0

Use CFrame instead of the Orientation.

0

what do you mean

1

Manipulate the CFrame of HumanoidRootPart. You even have CFrame.Angles to make this easier.

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