Okay so, I need some help with this. I've made the code but it isn't working. It also doesn't give me an error in the output.

game.Players.PlayerAdded:Connect(function(plr)
local YSize = 25
	local yPos = ((script.Parent.ScrollingFrame.TextLabel * YSize) - YSize)
	local newplr = script.Parent.ScrollingFrame.TextLabel:Clone()
	newplr.Parent = script.Parent.ScrollingFrame
	newplr.Visible = true
	newplr.Position = UDim2.new(0, 0, 0, yPos + 30)
	newplr.Text = plr.Name
end)

If you got any ideas about what I'm doing wrong, please tell me. Thanks in advance.

5 comments

0

Usa the Lua code blocks, not inline code.

0

PlayerAdded should only be used on the server. if this is a server script, you need to have it located somewhere like ServerScriptService. if this is a local script, all you need to do is a fire a remote event everytime a player joins

0

Ok! I'll try that, and I'm sorry.

0

Never apologize for trying to learn. Everyones here to help.

0

Edit:- code block