local db = true
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
if db == true then
db = false
script.Parent.Transparency = 1
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
script.Sound:Play()
script.Parent.Transparency = 1
wait(5)
db = true
script.Parent.Transparency = 0
end
end
end)
✓ ANSWER ACCEPTED
The Coin is not respawning after 5 seconds?
1 answer
✓ Accepted answer
I tested this out myself, and it works. Also, I fixed parts in your script
local db = true
script.Parent.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
if db then
db = false
script.Parent.Transparency = 1
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
script.Sound:Play()
script.Parent.Transparency = 1
wait(5)
script.Parent.Transparency = 0
db = true
end
end
end
end)
seemed like the rest of the script was running even though it didn't check to see if it was an actual player, and maybe make this a server script, and check to see if the script isn't disabled
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