I tried to put the default animation script and alter it then later putting back in the tool. it hasn't worked so far.

script.Parent.Equipped:Connect(function()
script.Animate.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30
end)

script.Parent.Unequipped:Connect(function()
game.Players.LocalPlayer.Character.Animate.Parent = script
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
end)

script.Parent.Activated:Connect(function()
end)

2 comments

0

It probably isn't the best idea to swap out two separate scripts whenever you need to change animations.

0

You should manually load the animations instead of this. Search animations on the wiki.