I'm struggling for searching for sharing my script to other place i saw some people said that data store is needed to pass it to other place but i already do it and also check the Enable Studio Access to API Services but still its not working so is anyone have an idea how other do that or where they get the information to do it?

local datastore = game:GetService("DataStoreService"):GetDataStore("experiment-datastore")
local Statsfolder = script.Stats

game.Players.PlayerAdded:Connect(function(newplayer)
	
	local key = "Player-ID:"..newplayer.UserId
	local GetSave = datastore:GetAsync(key)
	
	local newStatsfolder = Instance.new("Folder",newplayer)
	newStatsfolder.Name = "leaderstats"
	
	for i,Stats in pairs(Statsfolder:GetChildren())do
		local newStats = Instance.new(Stats.ClassName)
		newStats.Name = Stats.Name
		newStats.Value = Stats.Value
		newStats.Parent = newStatsfolder
	end
	
	if GetSave then
		for i,Stats in pairs(script.Stats:GetChildren())do
			newStatsfolder[Stats.Name].Value = GetSave[i]
			print(i,Stats.Name,Stats.Value)		
		end

	else

		local StatsToSave = {}
		
		for i,Stats in pairs(newStatsfolder:GetChildren())do
			table.insert(StatsToSave,Stats.Value)
			print(i,Stats.Name,Stats.Value)		
		end
		datastore:SetAsync(key, StatsToSave)
	end
	
	while wait(30) do
		
		local StatsToSave = {}
		
		for i,Stats in pairs(newStatsfolder:GetChildren())do
			table.insert(StatsToSave,Stats.Value)	
			print(i,Stats.Name,Stats.Value)	
		end
		datastore:SetAsync(key,StatsToSave)
	end
		
	game.Players.PlayerRemoving:Connect(function(oldplayer)
		
		local key = "Player-ID:"..oldplayer.UserId
		
		local StatsToSave = {}
		
		for i,Stats in pairs(newStatsfolder:GetChildren())do
			table.insert(StatsToSave,Stats.Value)
			print(i,Stats.Name,Stats.Value)		
		end
		datastore:SetAsync(key,StatsToSave)
		
	end)
end)

this is the script and its working but it can't be sent to my other place
script.Parent.MouseButton1Click:Connect(function()
	game:GetService("TeleportService"):Teleport(2805605031,game.Players.LocalPlayer)
end)
 
and here is my teleportservice script and i  dont know what to add

22 comments

0

How are you trying to pass it? Are the places within the same game?

0

Yes it is

0

Show the script and any errors

0

i cant comment it

0

Just edit your question

0

i dont know im just new in here sorry

0

Does the datastore not work at all? Or just not work in all of the places. The more information you give the less questions you need to answer.

0

data store is working but if i teleport to my other place same with the place with data store its not working only work in primary place

0

Is your datastore script identical for both places or are they different?

0

i dont know but my datastore is only in my primary place i did not put it to other place

0

Oh well thats the issue. You have to load the players data in from the seperate places, its not done automatically.

0

yes that's the issue but i dont know where to find information about doing data transfer to other place so i thought its not possible

0

The datastore is shared between places under the same game, so you could essentially just trasnfer the same script over and it should be fine.

0

do i need to copy the datastore script to other place? is that what you mean?

0

Thats right. If you dont tell the place to load/save the data it wont.

0

ok thanks i'll try it

0

Yes It's Possible Only You Need To Do Is Simple Like If The Data Are Leaderboards Only Go To Game Explorer Places And press right click Then You Can Make A New Game On There So Do It Copy And Paste The Another Game And Put The Datastore In That Game, And It's Done.

0

its not working they have different data but same script.i try some experiment and add points giver and if i touch that part i will get 100 points and then i try test it and i have 100 point in primary place and when i teleport to other place its still 0 so that means they have different data but its same script

0

How are you giving the player points? With a local script?

0

he have all the same data check this the same datastore need to be for it works.

0

no im giving player points using touched event in part

0

You REALLY need to rethink the logic behind this. PlayerRemoving and your while-loop should not be inside the PlayerAdded. Review DataStores some more too.