I have a gun that I want to use for my game that I am making. I also have created armor for players to use. The only issue is that when the player puts on the armor, they can not be shot. This is because the armor is created of parts that block the bullet. I think that the solution is to enlarge the hitbox of the player when they have the armor on, but I do not know how to do this. Any help?
Put the armor in the Player's Character and then use Humanoid.Touched
to find when any part of the Character is touched, including the armor.
Closed as Not Constructive by User#24403, User#25115, and theking48989987
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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