I am working on core freezedown and meltdown but The Outdoor Ambient value in Lighting doesnt change here is the script
while true do
temp = game.Workspace.Temp.Value
if temp == -300 then
script.Parent.Parent.Ice:Play()
script.Parent.Parent.Music:Play()
script.Parent.Parent.Alarm2:Play()
wait(5)
script.Parent.Parent.Power:Play()
wait(0.1)
game.Lighting.Brightness = 0
game.Lighting.OutdoorAmbient = 0, 0, 0 //here is the problem
elseif temp == -301 then
script.Parent.Parent.Ice:Play()
script.Parent.Parent.Music:Play()
script.Parent.Parent.Alarm2:Play()
wait(5)
script.Parent.Parent.Power:Play()
wait(0.1)
game.Lighting.Brightness = 0
game.Lighting.OutdoorAmbient = 0, 0, 0//here is it too
elseif temp == -302 then
script.Parent.Parent.No:Play()
elseif temp == -303 then
script.Parent.Parent.No:Play()
elseif temp == -304 then
script.Parent.Parent.No:Play()
else
script.Parent.Parent.No:Play()
end
wait()
end

3 comments
please put all of your code in the codeblock
posted it
This indentation deserves an award.